![]() ![]() Originally posted by Chauncey von Snuffles III: Have you tried updating mesa to rule out the other known performance-regression being mesa 17.0 and llvm version 4? I would suggest you try looking at the mesa-package first. ![]() So yeah: in this current transitional phase (looking at AMD), the future is looking quite bright, while the present is a bit messy and proving complicated-ish. It actually "worked" after a bit of fiddling, yet the most recent update to mesa 17.2-GIT (padoka unstable archive following the development-version) did brake compatibility with this game, unfortunately (it worked well for about a week and a half before that, so I could actually run the benchmark at good performance). That card is part of the newer "GCN 1.1" architecture which allowed me to try the newer "amdgpu" kernel-driver as a drop-in replacement of "radeon". I personally just upgraded to the mainline-Kernel 4.11 (final) on my 16.04-based neon-distro as to combat the "radeon"-regression on my "r9 390". Havce you tried updating mesa to rule out the other known performance-regression being mesa 17.0 and llvm version 4? I would suggest you try looking at the mesa-package first. Originally posted by Chauncey von Snuffles III:I am experiencing the exact same issue.ĪMD Radeon HD 6970 that card is of 2010-vintage and tops out at OpenGL-level 4.4 (which probably means nothing for this game, but still, it is an indicator that you should not expect everything new to run well any longer, especially if it is built around OGl 4.5 or Vulkan)īut my suspicion in this case has to do with a known/observed performance-regression in the "radeon" kernel-module in the more recent kernel-versions. ![]()
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