![]() ![]() "But as you know, there are only seven Chaos Emeralds, and we needed each of the powers to be associated with an Emerald, so there are only seven powers we could choose. Sadly, there are only seven Chaos Emeralds, and Iizuka shoots me down when I float the idea of Super Emeralds enabling them to expand the arsenal, so several ideas were left on the chopping block. "We actually had lots and lots of ideas about what kinds of powers we could put into the game," Iizuka says. "We wanted the Classic Sonic gameplay to still remain true, so when we were looking at the Emerald Powers and the Wisps, we wanted to make sure you could still beat Superstars without having to use any of the powers, which is what we needed to balance during game design."įull List of Sonic Superstars Emerald PowersĮach Emerald Power in Sonic Superstars is tied to a specific Chaos Emerald, and while we don't know the exact order they are unlocked, we know every single Emerald Power that Sonic and his friends will have at their disposal. "In Colors, you need to use the Wisps in order to get around in the level and complete the game, but we didn't want that to be a part of the Superstars game," Iizuka says. However, there is one key difference with Emerald Powers. The overarching idea for Emerald Powers draws inspiration from the Wisp mechanic found in the Modern series, starting with Sonic Colors. These powers are selected with the right stick and operate on a cooldown, with each star post checkpoint replenishing your cooldown meter. So, part of the new ideas and how Emerald Powers started was in that process of trying to get people excited about getting each individual Emerald."Įach Chaos Emerald offers distinct Emerald Powers, and all powers are available to each playable character. "And if we reward someone for getting just one, that will motivate people to get each individual one and see what they are. "We wanted to say, 'How can we reward someone for getting just one?'" Iizuka says. Unlike past entries, where you only receive the benefits of collecting Chaos Emeralds once you gather all seven, Sonic Superstars gives you shorter-term satisfaction. While most of the bubbles simply factor in your momentum and point of release, others can stop you dead in your tracks, while others still send you flying toward the goal. Regardless of the prize, the mission is the same: Swing from floating bubbles toward the moving objective. If you entered through a giant blue ring, you can earn medals. ![]() If you entered through a giant gold ring (like Sonic 3 & Knuckles), your reward is a Chaos Emerald. In Sonic Superstars' Special Stages, you swing from floating bubbles toward your goal. These all-new powers grant Sonic and his friends special abilities for Chaos Emeralds they obtain through the Special Stages. In addition to elements like four-player cooperative play and various new gimmicks throughout the game's zones, Sonic Superstars also introduces players to Emerald Powers. After studying the level design, after getting the physics in, and both of those were working together, then we started saying, 'Okay, now what can we do new and how can we implement that in?" ![]() "After we got the physics working right, we said, 'Okay, now we need to work the level design,' because the level design is very specific, and we needed it to feel like a Classic game from a level design standpoint. "It really started with recreating those Classic physics and making sure the game had the Classic physics in there," Sonic Team creative officer Takashi Iizuka says. ![]()
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